Witchery Unofficial Port
A faithful fan port of the classic witchcraft mod to Minecraft Forge 1.20.1.
Witchery is a classic Minecraft magic mod about witchcraft, brewing and dark rituals. This is a fan-made port of Witchery 0.24.1 from Minecraft 1.7.10 to Minecraft 1.20.1 (Forge 47).
The goal is a faithful port: every feature follows the original code, with the same numbers, chances and rules.
What you can do
- Grow witch woods and magic plants, and brew potions in the witch's cauldron and the kettle.
- Build an altar for magic power, then draw chalk circles and perform rites.
- Bind familiars, craft poppets and use curses, infusions and symbol magic.
- Become a vampire or a werewolf, and face bosses such as Death, Lilith and Leonard.
- Travel to the Spirit World, the Mirror World and the Torment dimension.
See the Porting progress tab for the current state, and Known differences for what behaves differently from 1.7.10.
The original mod was made by Emoniph, who has been away from the internet for quite a while. This is the link to the original 1.7.10 mod:
https://www.curseforge.com/minecraft/mc-mods/witchery
The port follows the original 1.7.10 source feature by feature. Every system is now ported; what remains is testing, polish and the odd leftover.
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DoneAssets and translationsAll textures, sound events and translations are in.
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DoneWitch woods, doors, crops and wild plantsRowan, alder and hawthorn, plus every crop and wild plant.
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DoneAltar, distillery, kettle and spinning wheelAltar power, all distillery and kettle recipes.
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DoneWitch's cauldron and brewingBrew effects, splash, gas, liquid and triggered brews.
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DoneCircle magic and ritesAll 96 rites are registered.
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DoneFamiliars, poppets and taglocks
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DoneInfusions, symbol magic and curses
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DoneCreatures and bossesGoblins, demons, imps, Baba Yaga, Death, Lilith, Leonard and more.
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DoneVampires
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DoneWerewolves
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DoneDimensionsSpirit World, Mirror World and Torment.
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DoneWorld generationShacks, covens, goblin huts, village buildings and walls.
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DoneWitchcraft books
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In progressIn-game testing and polishAutomated tests run on every build, but models and some visuals still need hands-on checking. Expect bugs.
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PlannedCustom content after the faithful portFor example a reusable Leonard's Urn and vampires in raids.
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PlannedPort for Fabric
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In progressLaunching the project in CurseForge
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PlannedLaunching the project in Modrinth
Things that behave differently from the original 1.7.10 mod.
1.7.10 used damage values and metadata. In 1.20.1 every variant is its own id, for example witchery:mandrake_root.
Witchery's own raw and cooked mutton were dropped. Recipes use minecraft:mutton.
The 1.7.10 mod had none.
Rites never lift or destroy unbreakable blocks such as bedrock. 1.7.10 could raise bedrock with the Rite of Raising Earth.
The Rite of Transposition also lifts deepslate iron and gold ore, and crystal ball ore predictions count deepslate forms too.
The cauldron and kettle also heat over soul fire and lit campfires.
Brew names and descriptions are worked out in the reader's language. 1.7.10 stored the text in the server's language when the brew was bottled.
It is the 1.20 cat with the black cat texture, so it moves and sits like a modern cat (with no collar, as in 1.7.10).
1.20 has no village object, so "the village" means villagers within range. Hobgoblins always trade and breed, with a population cap of six instead of counting village doors.
Off by default, as in 1.7.10. Enable it with AllowGoddessStatueRecipe in config/witchery-common.toml.
Gulg and Mog show a boss bar, and the old damage-threshold handler is replaced by the same 15-per-blow cap.
Vanilla 1.20 checks poses with the unscaled hitbox, so a shrunken player in a one-block gap may crawl instead of walking upright.
Some animated icons (Leonard's urn, the compasses) show their first frame only for now.
Settings live in config/witchery-common.toml, with the same names as 1.7.10's witchery.cfg.
Witch Hunters, Village Guards and Iron Golems no longer attack nor damage each other
| Type | Name | Uploaded | Game version | Size | Downloads | Download |
|---|---|---|---|---|---|---|
| R |
Witchery Unofficial Port 0.1.3.91
witchery-1.20.1-port.jar
|
Nov 6, 2026 |
Forge
1.20.1
|
7.5 MB | 8 | Download |
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- Fixed Mouse Right Button interactions bug
- Waystones coords fixed - Hobgoblins are no longer attacked by mobs - Treefyds no longer stop players from sleeping - Frog's Leg brew gives mid-air jumps again - Witch's clothes can now be repaired on the anvil with leather and impregnated leather. |
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| R |
Witchery Unofficial Port 0.1.3.81
witchery-1.20.1-port_forge.jar
|
Nov 5, 2026 |
Forge
1.20.1
|
7.6 MB | 5 | Download |
|
- Fixed altar power bugs, added the new vanilla plants to it and dirt-related blocks
- Enchanted Broom dismount bug fixed - Spirit World Terrain warning probably gone - Taglock extracted from bed is much more accurate now - Added mandrake original sounds - Infused Brews count drinker's playtime not server playtime (back-end bug) - Fixed mirror reflections multiplying - Fixed color codes in taglock and mirror text - Sentinel Fetish checks faster - Devil's Tongue Charm works in both hands and should not run trades out anymore - Overworld infusion smelts deepslate ores too now - Brew of endless water now fills kettle and tops up the cauldron, and dispenser fills the touching cauldrons and kettles - Composters now accept witchery plants and seeds - Pulverisation should work on deepslate, granite, diorite and andesite now - Basic infernal infusion powers added to: bee, parrot, phantom, turtle, husk, drowned, axolotl, glow squid, piglins, strays, rabbits, fox, goat, llama, hoglin and strider. The broom now turns slowly again, and the owl/Soaring brew makes it better - Soul of the world works on any ground and disarms players, and more metal are supported - Grave brew feeds on ranged kills - Bark Belt grows on all living earth - Russian, Italian, Spanish, German and Chinese languages translations finished. |
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| R |
Witchery Unofficial Port 0.1.3.48
witchery-1.20.1-port.jar
|
Nov 1, 2026 |
Forge
1.20.1
|
7.3 MB | 24 | Download |
|
- Huntsman spear in hand: Fixed offset and texture, but 3d model is missing its tip (fix coming soon).
– No nightmares for creative or spectator players. - Mandrakes now only appear by day. - JEI tabs for the Kettle, Spinning Wheel, Distillery, Cauldron ingredients and Cauldron crafting. – Louse: moves at silverfish speed and its bite deals damage. – Brew bag is held as the 3D brew bottle. Potions and quicklime now fly as far as eggs and snowballs. – Brew bag: radial wheel overlay, and the last brew keeps its kind. – Chickens eat Witchery seeds (not garlic). – Necromancer Robes Fix: undead always ignore the wearer. – Village buildings are back to the original Witchery weights - The iron/gold transposition rite now sweeps down to near bedrock, so deepslate ores are included. – Witch Robes Fix: creepers ignore the wearer. - Arthana: players drop their head, with a 10% × (1 + looting/2) chance. – Altar: the dragon egg gives +1000 max power. On top of an altar block it adds +3 power and +3 recharge. |
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| R |
Witchery Unofficial Port 0.1.3.32
witchery-1.20.1-port.jar
|
Oct 30, 2026 |
Forge
1.20.1
|
7.3 MB | 11 | Download |
|
- Added full pt-BR translation (not verified yet)
- Fixed some 3D models in hand - Fixed a few flickering meshes - Fixed a few minor bugs - Fixed some Circle Magic rituals |
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| R |
Witchery Unofficial Port 0.1.3.16
witchery-1.20.1-port.jar
|
Oct 28, 2026 |
Forge
1.20.1
|
7.2 MB | 4 | Download |
|
- Fixed a few Spirit World bugs
- Fixed the Hobgoblins pathmaking and AI |
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| R |
Witchery Unofficial Port 0.1.3
witchery-1.20.1-port.jar
|
Oct 28, 2026 |
Forge
1.20.1
|
7.2 MB | 9 | Download |
|
- Fixed Stockades Icon
- Added 3D model for mystic branch (still a little bugged) - Added missing recipes - Village Guards now fix Iron Golems - Fixed Bark Belt armor texture |
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| A |
Witchery Unofficial Port 0.1.2
witchery-1.20.1-port.jar
|
Oct 26, 2026 |
Forge
1.20.1
|
7.1 MB | 17 | Download |
|
- Apothecaries have texture and name;
- Guards, Witch Hunters and Iron Golems no longer attack each other, and the friendly fire is disabled between them; - Fixed Cauldron's particles; - Vampirism questline fixed (Elle texture, pathmaking, portal fix and lilith transformation; - Lilith starting small instead of 3x its size bug fixed; - Village houses now have 0 offset from Y axis and their glass panes are fixed. |
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| B |
Witchery Unofficial Port 0.1.1
witchery-0.1.1-port.jar
|
Oct 22, 2026 |
Forge
1.20.1
|
7.0 MB | 20 | Download |
|
- Flowerpots are now the workstation of the villagers
- Fixing offset of the village houses - Fixing village houses spawn on modpacks |
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| B |
Witchery Unofficial Port 0.1.0
witchery-0.1.0-port.jar
|
Oct 22, 2026 |
Forge
1.20.1
|
7.0 MB | 5 | Download |
|
First release
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